Mobile smart-phone manufacturers design and create some of the most innovative ways for us to use communication and media technologies on the go. When images of these new devices are press released or by other premature means, we don't get much to work with when it comes to publishing or developing for these great mobile products. Manufactures generally don't release any sort of spec or render development file to work from and that can make it frustrating for outside media, developers and designers to get presentations up. That's been changing though as a few designers are picking up the slack and developing working, editable images of the mobile products we enjoy using everyday and some of theme are down right accurately scary.
We got a chance to talk with one of more upcoming and predominate designers about what and why he does these little mobile design gems. A rare look into the design world from a creators standpoint and get some opinions on a wide variety of Android topics.Can you tell Android Headlines and your fans about yourself and your background?
Hi. Thanks for having me. I'm Alex Gillis, (Zandog) a graphic designer from Seattle, Washington. Most importantly about me I suppose, I have 3 intelligent brats and a loving wife. I've been developing in graphic design, primarily in the web industry for a few years now. I got into the field with intentions on joining or opening a web design studio, but quickly realized how saturated the web design market has become and you really have to be well rounded in order to prosper and frankly, my coding skills are not great. I still dabble in web design but found marketing, concept and user interface design more personally rewarding. Recently, I've found myself in different non-web related graphic design projects.Can you tell us a little bit about your business and what you do?
I'm kind of a part time guy at the moment with full time intentions. I do network security work 3 days a week to make extra money and I design from home and in studio if needed, the rest of the week. My design work right now is primarily concept and User Interface design. I began doing interface design for an iphone RTS
game called Warfare Incorporated. I comped the menu and multiplayer
system that was later implemented. Soon after, I got into the iPhone jailbreak community developing the cydia
logo and interface elements to ZodTTD's
game emulators along with a few more unmentionables. I really love the iPhone by the way. I didn't leave the platform. I just need to be flexible with the future of mobile computing and right now Android is the place to be for many reasons.Looking your portfolio, you have beautiful designs Many of the involve phones, specifically HTC and Android. What attracted you to these platforms in particular as a user and artist?
Google has really gone out of their way in providing the stepping stones for something great and its not just for the mobile smart-phone industry, but mobile computing as we know it. With a generally free Linux based operating system and the freedom and flexibility to use it as a developer sees fit; is exactly what tech geeks needed. Since the OS is in its infancy with Android 2.2 coming out, its only going to get better as the SDK and APIs mature and get released. Companies like HTC, Motorola and the like have picked up on this flexibility and are capitalizing on it. Were even seeing mobile devices like tablet and laptop PCs running this new platform. With all the posturing and gesturing going on between the big players of this mobile platform war, believe it or not I think Apple and Microsoft have their work cut out for them if they keep this up. The words proprietary and closed platform arent just a dirty words anymore. Their a demise.
Read the rest of the interview right here [link]